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Animal Crossing: New Leaf (Nintendo 3DS) - Friend Codes, Trades and Chat 241.A mixture of the hardcore music from the aforementioned Doom and some of the spacey sounds from the Metroid Prime series, creates a very potent soundtrack which drives the player forward through the missions creating a nearly perfect rhythm. Joining these excellent characters is a musical score that can stand with any other contemporary shooter. We are now left with only a bunch of energetic and eccentric characters, many of which are oozing with personality, which spice up every scene and sequence they are a part of. Once players round the bend heading for the final conflict with the vicious Frau Engel, the tone settles in, and subsequently, the pacing picks up as well. With some of the intersecting storylines being wrapped up part-way through the campaign, we can finally drop some of the seriousness which had been dragging down the first half in favor of more outrageous and outlandish sequences, and the final stretch is much better off for it. For much the first half of the experience, it cannot seem to decide what it wants to be: does it want to be an outrageous alternate take on World War II, or does it want to tell a more serious story about a character carrying great weight upon his shoulders?įortunately, The New Colossus finally decides what it wants to be for the latter half of the game. These larger tonal inconsistencies are accompanied by many smaller ones, which see our sadistic protagonist chunkily transition from being the semi-charismatic leader of a gang of misfits, hell-bent on starting a revolution, to a solemn soldier who is constantly dealing with the death of one of his allies, as well as his previously stated familial issues.īoth of these become a burdensome millstone around his neck, of which players are constantly reminded of. There are other moments throughout the game which set up the potential to leave folks shouting at the screen asking what the heck is going on as the clashing tones converge throughout the first few hours of the adventure. There is one segment of the game where you quite literally go straight from blasting Nazi's with their own Nazi Super Laser before blowing up a facility with a nuclear bomb, to winding back down and heading to Blazkowicz's old family farm to deal with his mounting father issues, as well as taking a brief look at racial inequality in America.Ī tonal shift this radical and fast will give any player whiplash. The early hours of this see it attempting to strike a balance between being an outlandish-alternate-history-military-shooter, and a piece of fiction that deals with modern issues that plague the world. The other major element at play in here is the narrative, and boy oh boy, is it a trip. With so many of its contemporaries electing to take certain aspects of the genre into new directions, The New Colossus' decision to keep things traditional and safe is disappointing. Much of this gameplay would fit right into shooters that were coming out almost a decade ago. The only issue comes from the fact that it is too familiar. The gameplay is still very tight, rewarding and fun save for a small handful of sharp difficulty spikes. Like a few other games released in the past few years, it focused heavily on movement and the physical flow of combat Wolfenstein II takes a far more traditional route in the gameplay opting for a feel that should be very familiar to anyone who has played a first-person shooter at any point in the past decade.
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Doom came in as an exhilarating breath of fresh air in a genre that has been trying to break away from some sticky genre conventions.
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While they share a publisher in Bethesda, as well as many aesthetic qualities, The New Colossus differs greatly from Doom when it comes to the most important aspect of any game: the gameplay.
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